Previous
edit
finish
Next
--- title: Modding_Palettes --- ::: mw-parser-output This file is accurate as of version 1.2 Just a quick table for which palette files are attached to which graphics. This is a work-in-progress; it is not complete. In order for changes to take effect, the game must be quit and restarted. Note that only 8-bit BMPs use the palette files. As a result of this, there may be palette files that are associated with a graphic file, but because the graphic file is 24-bit, the palette file is not used. +-----------------------+-----------------------+-----------------------+ | Palette Filename | Affected Files | Description | +-----------------------+-----------------------+-----------------------+ | Armypalette 3.bmp | - GFX\\Interface\ | Move order and | | | \illegalmoveorder.bmp | Illegal Move Order | | | - GFX\\Interfa | feedback on map | | | ce\\moveorderanim.bmp | | +-----------------------+-----------------------+-----------------------+ | attack_dark.bmp | | Attack arrow colour | | | | (the one that gets | | | | smaller as the army | | | | progresses along the | | | | arrow) | +-----------------------+-----------------------+-----------------------+ | attack_light.bmp | | Attack arrow progress | | | | colour (the one that | | | | gets larger as the | | | | army progresses along | | | | the arrow) | +-----------------------+-----------------------+-----------------------+ | beach_palette.bmp | GFX\\map\\beach.bmp | Beaches on the map | +-----------------------+-----------------------+-----------------------+ | bg_diplomacy.bmp | GFX\\Interf | Background overlay of | | | ace\\bg_diplomacy.bmp | diplomacy screen | +-----------------------+-----------------------+-----------------------+ | bg_production.bmp | GFX\\Interfa | Background overlay of | | | ce\\bg_production.bmp | production screen | +-----------------------+-----------------------+-----------------------+ | bg_technology.bmp | GFX\\Interfa | Background overlay of | | | ce\\bg_technology.bmp | technology screen | +-----------------------+-----------------------+-----------------------+ | buildings_palette.bmp | - G | Palette for on-map | | | FX\\map\\airfield.bmp | icons (also for the | | | - | icons in the province | | | GFX\\map\\antiair.bmp | overview) | | | - | | | | GFX\\map\\city.bmp | | | | - GFX\\map\\coas | | | | tal_fortification.bmp | | | | - | | | | GFX\\map\\flak.bmp | | | | (?) | | | | - GFX\\m | | | | ap\\fortification.bmp | | | | - | | | | GFX\\map\\harbour.bmp | | | | - GFX\\m | | | | ap\\victory_point.bmp | | +-----------------------+-----------------------+-----------------------+ | o | GFX\\Inte | Oil icon for the | | il_no_oil_palette.bmp | rface\\oil_no_oil.bmp | plate display of | | | | divisions | +-----------------------+-----------------------+-----------------------+ | m | GFX\\Inte | Map circles used in | | ap_circle_palette.bmp | rface\\map_circle.bmp | the Diplomatic mode | | | | to indicate national | | | | provinces. | +-----------------------+-----------------------+-----------------------+ | points.bmp | GFX\\ | Victory Point Circles | | | Interface\\points.bmp | for the provinces. | +-----------------------+-----------------------+-----------------------+ | tile.bmp | map\\tiles.bmp | rivers for the main | | | | map. | +-----------------------+-----------------------+-----------------------+ : Palette File Associations :::