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--- title: Armageddon --- ::: mw-parser-output Hearts of Iron 2 Armageddon (HOI2 ARMA), is a booster pack for the HOI2 Doomsday game. ## [ New Features ]{#New_Features .mw-headline} - New [brigades for Naval units](/wiki/Brigade_Strategy_Guide#Naval_Brigades "Brigade Strategy Guide") - Land units can now be built with brigades already attached - An Air Naval combat system that radically alters the combat balance - New damage algorithms for the Air combat system, making organization more important and allowing air units to fight longer. - New color scheme system allowing player to differentiate between air, armor and infantry units - The ability to see all your moving units (the arrows on the top left) - Two new fantasy scenarios called Abyss and Armageddon - The ability to choose what country can and cannot send expeditionary forces - Now able to give orders to units, even before 24 hours have passed - Modable values in CV combat modifiers - Improved air combat system - Improved amphibious landing AI - AI now is more effective and retreating - Button to auto-deploy attachments to ships. its in the auto-control page. ## [ New Options ]{#New_Options .mw-headline} - Extended end date to 1964 - The option to absorb tech teams from annexed countries - The option to get full amount of IC from occupied provinces (still only half resources) - Democracies can now declare war ## [ Abyss and Armageddon Explained ]{#Abyss_and_Armageddon_Explained .mw-headline} Both these scenarios are in a fantasy setting of which each of the 18 countries have a base IC of 200, although various modifiers change from country to country, all have similar IC except for the 19th country, Tannu Tavu which is put in for a hefty challenge for anyone willing. In terms of ministers and tech teams, and AI, it seems to revolve around the respective countries in normal HoI. For instance Prussia has predominantly German ministers tech teams and AI. It is worth assuming that this scenario was made for a balanced fun multiplayer games. Although both scenarios are very similar, they are different in that Abyss starts with all countries at peace and in no sort of alliance while Armageddon throws the players into an all out brawl between 3 ideological alliances. Here are the alliances : **Axis - Nationalist Socialist** - Empire of Russia - Indian Republic - Indo China - Prussia - Confederates - The Ottomans **Allies - Market Liberal** - Australasia - Bourbon - Republic of China - Sweden - Cossacks - USNA **Comintern - Stalinist** - APR (African People\'s Republic) - European Soviets - PRRS (People\'s Republic of the Rising Sun) - Republic of Persia - Roma - Libertadores (South America) :::