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--- title: Mod34 --- ::: mw-parser-output ::: center ::: This mod begins in October of 1934 and features a completely new technology tree (without historical year), improved AI, new units, events (over 6000 new events), and new countries (for example:Vatican city and League of Nations). The technology tree in particular is very unique, in that it allows players to focus on specialization, and forces choices in research such as choosing the trade-off of having faster armor with weaker guns, or better guns but slower armor. In this sense, every nation is sure to field different units. - Mod Forum: [Mod34](http://forum.paradoxplaza.com/forum/showthread.php?t=277121&page=1){.external .text rel="nofollow"} - Current Version: 1.11 - Last Update: October 27, 2009 - Popularity: *1,000 - 5,000 posts* - Compatibility: [HOI2](/wiki/HOI2 "HOI2"){.mw-redirect} , [DD](/wiki/DD "DD") , [ARMA](/wiki/ARMA "ARMA"){.mw-redirect} **Features Explained:** ------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Feature Description Graphics & Sound Includes [GIP](/wiki/GIP "GIP") , [SKIF](/wiki/SKIF "SKIF") . AI Tweaks to AI, including invasion AI. Technology An entirely new technology tree in all areas; removes the historical year for technologies; allows for unit specialization through tradeoffs (thicker armor for slower tanks, etc). Territory League of Nations and Vatican City added. Events 6,300 new events. New Units Specialized units for the major powers. Game Mechanics Game begins in 1934; A Beta 1933 scenario is offered as well. ------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- :::