Reference material
[ Gameplay ]{#Gameplay .mw-headline}
Codes](/wiki/Cheat _Codes “Cheat Codes”) - AI Beh aviour - Balkan CF - Combat Ev ents - Hotkeys - [Reinforcements, Reorganization and Bases](/wiki/ Reinforcements,_Reorg anization_and_Bases ” Reinforcements, Reorg anization and Bases”) [ Leader Traits ]{#Leader _Traits .mw-headline} [ Miscellaneous ]{#Miscel laneous .mw-headline}
manual](/wiki/Manual_ index “Manual index”) - Building cos ts - List of countries - IC and resource distribution on the game map - Overview of terrain modifiers (Arma 1. 3b) - Games Exported from Victoria |
[ Unit statistics ]{#Unit_sta tistics .mw-headline}
units](/wiki/Naval _units “Naval units”) - Naval Doctri ne - Hearts of Iron 2 - Doomsday 1. 2 [ Technology ]{#Technology .mw-headline}
prerequisites](/wiki/ Doomsday_Tech_ID_List _with_prerequisites ” Doomsday Tech ID List with prerequisites”) - [Tech Teams by Country](/wiki/Tech _Teams_by_Country “Te ch Teams by Country”) - Tech Teams by Country 1. 1 - Technology Formula [ ]{#Nations_&Maps} [ Nation s & Maps ]{#Nations. 26_Maps .mw-headline}
849](/wiki/Province s_by_ID,_part_1 “Prov inces by ID, part 1”) ; [850 - 1699](/wiki/Province s_by_ID,_part_2 “Prov inces by ID, part 2”) ; 1700+ |