Mod Matrix
Overview
This matrix presents a basic feature comparison of mods. Some mods include all features, while other mods update only a single feature: one is not necessarily better than the other. Ideally, each mod page should contain additional details regarding each feature offered. For example, what technology changes were made? (e.g. Mod34 creates an entirely new technology tree in all areas; it removes the historical year for technologies; it allows unit specialization through tradeoffs (thicker armor for slower tanks, etc)).
WW2 Mods
Mod | GIP | SKIF | AI Changes | Technology Changes | Territory Changes | Added Events | New Units | Game Mechanics |
CORE | Yes | Yes | Yes | Yes | No | Yes | Yes | No |
Total Realism Project | No | No | Yes | Yes | ? | Yes | ? | ? |
Mod34 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
World in Flames | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Historical Improvement | No | No | Yes | Yes | Yes | Yes | Yes | No |
Stony Road | No | No | Yes | No | No | Yes | Yes | Yes |
Alternative WW2
Mod | GIP | SKIF | AI Changes | Technology Changes | Territory Changes | Added Events | New Units | Game Mechanics |
Kaiserreich | Yes | Yes | ? | ? | Yes | Yes | ? | ? |
Peace to end all Peace | No | No | No | No | Yes | Yes | No | No |
A.E.I.O.U. | ||||||||
Turtledove |
Specific History
Mod | GIP | SKIF | AI Changes | Technology Changes | Territory Changes | Added Events | New Units | Game Mechanics |
Anatolian Wars | No | No | Yes | No | Yes | Yes | No | No |
China Improvement Pack | ||||||||
Confederate Armageddon | No | Yes | Yes | No | Yes | Yes | No | No |
Vietnam War | Yes | No | Yes | Yes | Yes | Yes | Yes | No |
WERS |