Technology Formula

The formula to calculate the number of days required is calculated using the following logic:

  • Each component is given a progress bar, with the percent completed at zero percent, and the total percent of the component as 100%. For Double-timed components, the total percent is doubled (to 200%).
  • Rocketry components are given a bonus from the size of the rocket site in the country (there should be only one such site). This bonus is calculated with the formula:

Component_Bonus = Rocket_Site_Size * 5

  • Nuclear components are given a bonus from the size of the nuclear reactor in the country (there should be only one such reactor). This bonus is calculated with the formula:

Component_Bonus = Nuclear_Reactor_Size * 5

  • Each component is then compared with the tech team researching it, to see if the tech team has specialties that match the component type. The formula used to determine this is:
 If Component_Match(Current_Component, Tech_Team_Index) Then Daily_Increase = (Base_Increase_Matched / ((2 + Min(TECHS(Current_Component).Difficulty, 3)) * 10)) + ((3 * (TECH_TEAMS(Tech_Team_Index).Skill + Bonus_Level - 1)) / (2 + Min(TECHS(Current_Component).Difficulty, 3))) Else Daily_Increase = ((Base_Increase_Unmatched / ((2 + Min(TECHS(Current_Component).Difficulty, 3)) * 10)) + ((3 * (TECH_TEAMS(Tech_Team_Index).Skill + Bonus_Level * 2 - 1)) / (2 + Min(TECHS(Current_Component).Difficulty, 3)))) / 2 End If Early_Research_Penalty = 0 Do Until Percent_Complete >= Percent_Total If Start_Year < TECHS(Tech_Application_Index).Historical_Year Then Early_Research_Penalty = Min(Early_Research_Mod * Min((Time_Difference(Start_Day, Start_Month, Start_Year, 1, 1, TECHS(Tech_Application_Index).Historical_Year) - Total_Days - 1), 0), Max_Early_Research_Penalty) End If If Not Have_Blueprint Then Percent_Complete = Percent_Complete + Daily_Increase * (1 + Early_Research_Penalty) * Research_Mod * (1 + Difficulty_Mod) Else Percent_Complete = Percent_Complete + Daily_Increase * (1 + Early_Research_Penalty) * Research_Mod * (1 + Difficulty_Mod) * Blueprint_Bonus End If Total_Days = Total_Days + 1 If Total_Days > 9999 Then Exit For 'To avoid infinite loops Loop Next Current_Component Calculate_Research_Time = Total_Days End Function 

The values for the parameters can be found in the misc.txt file in the db directory. Default in HoI2 1.3 the value for Max_Early_Research_Penalty is 0.9, Early_Research_Mod is 0.0015