Manual index
A correction note: The page numbers in the below list differ by +2 in relation to the printed manual. So for example "Industrial Capacity" is shown as being on page 7, but it actually is on page 5 in the manual. So mentally adjust the numbers accordingly.
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| Section | Page |
| Advanced Air Strategies | 94 |
| Advanced Comand Organisation: HQ and Leadership | 78 |
| Advanced Land Combat Overview | 77 |
| Advanced Land Combats | 77 |
| Advanced Naval Strategies | 88 |
| Air and naval combat | 13 |
| Air Bases | 90 |
| Air Combat | 92 |
| Air Combat and Air Missions | 91 |
| Air Combat Modifiers | 94 |
| Air Force Overview | 88 |
| Air Force Types | 89 |
| Air Supperiority Mission | 92 |
| Air Supply | 66 |
| Air Wing Deployment, Supply, Reinforcement and Upgrades | 91 |
| Air Wing Details | 89 |
| Airborne Assault Mission | 93 |
| Alliances: Offer Alliance/Bring to Alliance/Join Alliance | 51 |
| Amphibious Assault | 87 |
| Annex Nation | 55 |
| Anti-Submarine Warfare | 87 |
| Appointment of Ministers | 45 |
| Ask for Military Access/Cancel Military Access/Revoke Military Access | 53 |
| Assume Military Control/Relinquish Military Control | 52 |
| Ataching/Detaching Carrier Air Groups (CAGs) | 82 |
| Attaching Brigades | 65 |
| Attack | 87 |
| Attacking an Attacker | 75 |
| Attrition | 65 |
| Basic Air Movement | 91 |
| Basic Army Movement | 67 |
| Basic Combat Resolution | 70 |
| Basic Land Combat | 69 |
| Basic Naval Combat | 84 |
| Basic Naval Movement | 83 |
| Belligerence | 48 |
| Bomb Convoys Mission | 93 |
| Brigade Types | 59 |
| Broad Front Defensive Counter-Attack initiatives | 79 |
| Building provincial assets and using the "quick orders" button | 33 |
| Cabinet and Ministers | 45 |
| Cancel Non-Aggression Pact | 53 |
| Cancel Trade Agreement | 50 |
| Cancelling and reassigning a project | 30 |
| Carrier Air Group (CAG) | 80 |
| Carrier Airbase Strike | 87 |
| Carrier Port Strike | 87 |
| Changing the game options | 15 |
| Combat | 12 |
| Combat Events | 73 |
| Combat: The Art of War | 56 |
| Combining Air Wings into Squadrons | 91 |
| Command, leadership and experience | 10 |
| Complex Land Combat Overview | 74 |
| Consumer goods | 38 |
| Context-sensitive information | 24 |
| Convoy Raiding | 87 |
| Convoys | 39 |
| Coup Nation | 54 |
| Credits / exit | 17 |
| Declare War | 54 |
| Defences and fortifications | 11 |
| Demand Territory | 53 |
| Deploying Divisions form the Force Pool | 65 |
| Deploying Flotillas from the Force Pool | 82 |
| Deploying military forces and rockets | 35 |
| Deploying unassigned provincial assets | 35 |
| Diplomacy - International Affairs | 47 |
| Diplomacy and trade | 8 |
| Diplomacy Overview | 47 |
| Diplomatic Mapmode | 28 |
| Disband | 67 |
| Dissent and partisans | 8 |
| Dissent and partisans | 46 |
| Division Details | 59 |
| Division Types | 58 |
| Domestic policies and government | 8 |
| Domestic policy | 43 |
| Domestic Policy Overview | 43 |
| Economic Mapmode | 27 |
| End of Combat | 73 |
| End of Naval Combat | 85 |
| Enemy Occupation of a Port or Base | 86 |
| Energy | 36 |
| Entrenchment: Digging in | 69 |
| Envelopment and Multiple-Front Attacks | 75 |
| Envelopment, Encirclement and Supply | 79 |
| Events | 19 |
| Exchanging Fire | 71 |
| Field Comand Details | 61 |
| Field Officer Traits | 63 |
| Field Officers | 62 |
| Fleet Details | 81 |
| Flotilla Details | 80 |
| Flotilla Types | 79 |
| Flying Bombs and Rocket Bombs | 95 |
| For beginning players | 5 |
| For HOI players… What's new? | 6 |
| Force Composition Effects | 85 |
| General overview | 42 |
| General Overview | 56 |
| Getting started | 5 |
| Governmet | 45 |
| Ground Attack Mission | 92 |
| Guarantee Independence | 52 |
| IC allocation, production and gearing bonuses | 7 |
| Implementing new technology | 30 |
| Industrial capacity | 7 |
| Industrial capacity (IC) and IC allocation | 37 |
| Influence Nation | 51 |
| Infrastructure | 7 |
| Initiating Basic Land Combat | 69 |
| Initiating diplomacy | 49 |
| Initiation of Naval Combat | 84 |
| installation | 5 |
| Installation procedure | 5 |
| Installation Strike Mission | 93 |
| Interdiction Mission | 92 |
| International trade summary | 39 |
| Introduction | 5 |
| Introduction | 79 |
| Keeping up to date | 5 |
| Key concepts | 6 |
| Launching the game | 5 |
| Launching the game | 15 |
| Leader Traits | 81 |
| Leader Traits | 90 |
| Leadership | 81 |
| Leadership | 90 |
| Leave Alliance | 52 |
| Liberate Nation | 53 |
| Logistical Strike Mission | 93 |
| Main Map Overview | 20 |
| Manpower | 37 |
| Message boxes | 18 |
| Metal | 36 |
| Modifiers That Affect Battle | 72 |
| Money | 37 |
| More Complex Land Combat | 74 |
| Move | 87 |
| Movement is attack for land battles | 12 |
| Multiplayer games | 15 |
| Multiple Attacking or defending Field Commands | 74 |
| National Relationships | 47 |
| National resources | 35 |
| National transport Capacity (TC) | 39 |
| Natural resources | 7 |
| Naval and air basing | 11 |
| Naval Combat Overview | 84 |
| Naval Combat Patrol | 87 |
| Naval Combat Resolution | 84 |
| Naval Interdiction | 87 |
| Naval Orders | 86 |
| Naval Orders Interface | 86 |
| Naval Orders Overview | 86 |
| Naval Strike Mission | 92 |
| Naval Supply | 82 |
| Navigating the main map | 20 |
| Occupation of an Air Base | 94 |
| Occupation of Enemy Territory | 74 |
| Offer Non-Aggression Pact | 52 |
| Offer Trade Agreement | 49 |
| Oil | 36 |
| Open Negotiations | 50 |
| Orders | 13 |
| Organisation and entrenchment | 10 |
| Other Nations' Domestic Policies and Cabinets | 47 |
| Other Nations' Domestic Policies and Ministers | 46 |
| Out-Of-Supply Effects on Naval Combat | 85 |
| Overseas Supply | 66 |
| Overview | 31 |
| Overview | 69 |
| Overview | 94 |
| Overview | 94 |
| Overview of Force Structure and Field Comands | 57 |
| Partisan and occupation effects on resources and industrial capacity | 37 |
| Partisan Mapmode | 28 |
| Placing a production order | 32 |
| Political Mapmode | 27 |
| Port Strike Mission | 93 |
| Ports and Naval Bases | 81 |
| Preparation and support of the military | 9 |
| Production | 38 |
| Production orders and the production Queue | 31 |
| Production Runs | 32 |
| Province Defensive Structures | 69 |
| Province name | 21 |
| Province ownership and control | 21 |
| Provinces | 21 |
| Provincial assets | 23 |
| Provincial borders and crossing points | 23 |
| Quick build buttons | 25 |
| Rare materials | 36 |
| Rebase | 86 |
| Rebase | 93 |
| Rebasing a Fleet | 83 |
| Region and Area Mapmode | 28 |
| Reinforcement | 67 |
| Reinforcement, Upgrading and obsolescence | 82 |
| Reinforcements | 38 |
| Release Puppet | 53 |
| Research Projects | 29 |
| Ressource depots | 41 |
| Right click menus | 20 |
| Right-click provnce menu | 25 |
| Runway Cratering Mission | 93 |
| Sea Transport | 87 |
| Selecting a nation | 15 |
| Selecting a scenario or save game | 14 |
| Selecting and Assigning a Project | 29 |
| Selecting and Combining Flotillas | 82 |
| Selecting and Organising Field Comands | 63 |
| Selecting and Using a Statistics Sub-Folder | 56 |
| Selecting Research teams | 28 |
| Send Expeditionary Force | 52 |
| Shore Bombardment | 87 |
| Shortcut Keys | 64 |
| Single player games | 14 |
| Softening Up the Enemy | 78 |
| Special Orders: Anti-Partisan Duty | 76 |
| Special Orders: Garrisons | 76 |
| Special Orders: HQ Divisions | 77 |
| Special Orders: Marines | 76 |
| Special Orders: Mountaineers | 77 |
| Special Orders: Paratroopers | 77 |
| Special Orders: Reserves | 76 |
| Special Orders: Support Attack | 75 |
| Special Orders: Support Defence | 76 |
| Spheres of influence | 49 |
| Squadron Details | 90 |
| Staggered Attack Strategy | 78 |
| Statistics Overview | 56 |
| Status overview | 17 |
| Strategic Bombardent Mission | 93 |
| Strategic Redeployment | 68 |
| Strategic redeployment and the force pool | 13 |
| Sue for Peace | 54 |
| Supplies | 36 |
| Supplies | 38 |
| Supply Chains | 66 |
| Supply Mapmode | 27 |
| Supply, outfitting and transport capacity | 9 |
| System Requirements | 5 |
| Targeting | 94 |
| Technical Support | 96 |
| Technolgy sumary | 31 |
| Technology | 9 |
| Technology Overview | 28 |
| Terrain | 21 |
| Terrain mapmode | 26 |
| The Active Combats hot button | 26 |
| The Air Force as a Hammer | 94 |
| The Air Force as a Leveller of Nations | 94 |
| The Air Force on Defence | 95 |
| The Air Force Used Indirectly | 95 |
| The Air Forces | 88 |
| The Air forces hot button | 25 |
| The Bomb | 95 |
| The Chief of Staff | 46 |
| The Chief of the Air Force | 46 |
| The Chief of the Army | 46 |
| The Chief of the Navy | 46 |
| The convor management and convoy Details interface | 40 |
| The date/pause button | 18 |
| The democratic - Authoritarian slider | 43 |
| The diplomacy folder | 42 |
| The Engine of war | 7 |
| The fog of war | 13 |
| The folder tabs | 17 |
| The Force Pool hot button | 26 |
| The Foreign Minister | 45 |
| The Free Market - Central Planning Slider | 43 |
| The game management menu button | 18 |
| The Gearing bonus | 33 |
| The general interface | 17 |
| The Hawk Lobby - Dove Lobby Slider | 44 |
| The Head of Government | 45 |
| The Head of Military Intelligence | 46 |
| The Head of State | 45 |
| The History Log | 28 |
| The Hot buttons | 25 |
| The Intervensionism - Isolationism Slider | 44 |
| The Land Forces | 57 |
| The land forces hot button | 25 |
| The main map folder | 20 |
| The main menu | 14 |
| The Mini Map and Mapmode buttons | 26 |
| The Minister of Armament | 45 |
| The Minister of Security | 45 |
| The Naval Forces hot button | 26 |
| The Naval Forces hot button | 79 |
| The Open Society - Closed Society slider | 43 |
| The Plitical Left - Political Right slider | 43 |
| The production folder | 31 |
| The production queue | 34 |
| The province hot button | 25 |
| The Standing Army - Drafted Army Slider | 43 |
| The Statistics Folder | 56 |
| The Technolgy Folder | 28 |
| The Three Factions: The Allies, The Axis and The Comintern | 48 |
| The top bar | 17 |
| Time of Day and Weather Effects on Naval Combat | 85 |
| Timing Your Attack | 70 |
| Tool tips | 19 |
| Transport Capacity and Supply Efficiency | 65 |
| Transporting Paratroopers | 68 |
| Transporting Troops on Ships | 68 |
| Troops Mix, Terrain and Weather | 77 |
| Tutorials | 17 |
| Upgrades | 38 |
| Upgrading | 67 |
| Victory | 6 |
| Victory point value | 21 |
| Victory Points Mapmode | 28 |
| Visibility | 84 |
| Visibility | 94 |
| Weather | 22 |
| Weather and Time of Day Effects on Air Combat | 94 |
| Weather Mapmode | 27 |
| Weather, terrain and time of day | 12 |